Katherine Jewkes
Katherine Jewkes
Digital Producer, Curator & Creative Director
 
 
 

Freelance Consultant, Curator & Creative Director

Specialising in technology & immersive experiences

 
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About

With over a decade of experience of bringing adventurous digital ideas to life, Katherine is an award-winning Consultant, Curator and Creative Lead specialising in technology and immersive experiences. 

Working with Artists, Brands and Arts Organisations as a Creative Shaper and Problem solver, she can help you to realise bold ambitions around digital, and create radical experiences for your audiences and communities.

She's worked in Digital Leadership roles within a number of arts organisations including Battersea Arts Centre (Digital Producer), National Theatre Wales (Digital Associate), Watershed (Producer). Manchester International Festival (Interim Digital Lead), The Space (Executive Associate); and has also worked as a Freelance Consultant for Historic Royal Palaces, Twitter and the Royal Shakespeare Company.  

She's currently freelance, working with partners across the UK and Europe. 

For a full CV, head over to her LinkedIn Page, or scroll down to see some of her favourite projects: 

 

Curator / Creative Lead

#twitterLive

 
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#TwitterLive  | . April 2016

Instead of creating their usual yearly roadshow, Twitter decided to build an experience for their clients which celebrated the uniqueness of the platform and demonstrated the creativity and passions at the heart of their world.

I worked with the team at Strong & Co and Twitter UK to curate a series of installations that showcased cutting edge artists who use Twitter, Periscope and Vine within their practice; from mind controlled beer pouring robots, to 360° interactive globes showcasing live twitter activity, to cuddly robot monsters who live off hugs and tweets, we had it all.

Curator / Creative Lead

This is everything the future could be
- and I love it
— Wired
 

Producer / Creative Lead

The Rooms

 
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The Rooms  

From a playground filled with dancing Elvis' and fabulous beasts, to an interactive light garden, haunted study and enchanted library, The Rooms was a Playground for New Ideas staged in a series of unusual venues in Bristol City Centre. 

For three days in November, The Rooms was a Playground for new ideas. Alongside a series of installations showing 53 projects, there was an exciting programme of free talks, workshops, film screenings and house parties. 

The Rooms was supported by Arts Council England and the Arts and Humanities Research Council. The Rooms was produced by REACT, who are funded by the Arts and Humanities Research Council.

Producer / Creative LEad

The Rooms turned formerly staid institutions into playful, imaginative spaces
— Cool Hunting
 

Digital LEad, Manchester International Festival

What is the City But the People?

 
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What is the city But the people? 

This year’s Manchester International Festival opened with an invitation – come to Piccadilly Gardens and join friends, neighbours and total strangers for this self-portrait of the city.

Raised high above the pavements, a unique selection of individuals from across Manchester walked along a runway stretching more than 100 metres through Piccadilly Gardens.

All eyes were on the people of Manchester as they become the opening event of the Festival.

With live music from Graham Massey assisted by an unexpected mix of local musicians, What Is the City but the People? captured and celebrated Manchester as never before.

Katherine designed and produced the digital elements of the production, including livestreaming to Facebook and the BBC, with live wrap around content; video screens within the performance with specially commissioned portraits and text and social media strategy around the project. 

(Interim) Digital Lead for Manchester International Festival

A catwalk show with real people instead of models - and it was beautiful
— BBC News
 

Digital Associate, National theatre Wales

The Radicalisation of Bradley Manning

 
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The Radicalisation of Bradley Manning

Bradley Manning is the 25-year old US soldier accused of releasing 250,000 secret embassy cables and military logs from the Iraq and Afghan wars. After more than three years in prison without charge, Manning is now awaiting his sentence, having been found guilty of crimes that could mean life in prison. But just a few years ago, he was a teenager in west Wales. How did this happen? And who is responsible for his radicalisation?

In August 2013, National Theatre Wales took their critically-acclaimed show The Radicalisation of Bradley Manning to the Edinburgh Fringe Festival, and Katherine worked on redesigning the livestream of the production to improve the experience for the digital viewers.

Digital Associate for National THeatre Wales

  • Over 6,500 audience members watched the Bradley Manning live stream from 1,269 cities in 103 countries. 56% of the audience were based in the UK, while other considerable audience bases could be found the US, Germany, Japan, Canada, Ireland, Netherlands and Australia.

  • When watching the real time stats, we could see that there was an audience member in Portland (US) watching at the same time as someone in Port Talbot (Wales).

  • 20% of the audience watched on mobile or tablet devices, on a variety of over 60 devices

The cutting edge of theatre
— Dylan Moore, ArtsDesk
 

Digital Associate, National theatre Wales

Branches: the nature of crisis

 
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Branches: The nature of Crisis

In September 2012, Argentinian choreographer Constanza Macras explored the influences of nature in a forest in North Wales. In here first UK commission, she worked with a group of Welsh and Wales-based performers, alongside members of her own company DorkyPark. Combining text, storytelling, live music and movement, Branches: The Nature of Crisis took the audience on a surreal walk through the woods of Wepre Park, Flintshire, entwining the stories of the Mabinogion and visions of the hen parties of Cardiff City Centre. 

Digital Associate for National THeatre Wales

As part of my role at National Theatre Wales, I worked to produce the digital elements of this Production, which included a multi-camera, multi-site livestream from a busy high street in Cardiff and a Forest in Flintshire to the Web, Smart TV and a billboard in Cardiff City Centre. There was also an interactive message function between online audiences and people on the high street in Cardiff and the performers in a forest in Flintshire. We worked in collaboration with BBC Cymru and The Space

A technical masterpiece... my walks through the trees will never be the same again
— The Daily Post
 

Digital Associate, National theatre Wales

Karen

 
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Karen

NTW worked with digital performance pioneers Blast Theory to develop a new theatre production on your phone: an app that mixes gaming and storytelling.

Karen is a life coach and she’s happy to help you work through a few things in your life. When you begin, she asks you some questions about your outlook on the world to get an understanding of you.

As the story unfolds and she gets to know you, she gets more and more curious. She seems to know things about you that she shouldn’t. Where is this going to end?

Blast Theory makes interactive artworks that invite you to question your place in society. Renowned internationally as one of the most adventurous artists’ groups creating groundbreaking new forms of performance and interactive art that mixes audiences across the internet, live performance and digital broadcasting. Led by Matt Adams, Ju Row Farr and Nick Tandavanti, the group’s work explores the social and political aspects of technology. Drawing on popular culture and games, the work often blurs the boundaries between the real and the fictional.

Karen is a new work by Blast Theory, developed in partnership with National Theatre Wales, and co-commissioned by The Space and 539 Kickstarter backers. Karen has been developed with support from the Mixed Reality Lab at the University of Nottingham, and in collaboration with Dr Kelly Page.

Karen is still available to play

Find out more about Karen on Blast Theory's Website

Digital Associate for National THeatre Wales

Awards

  • Nam June Paik Art Center Prize, South Korea, Winner, 2016

  • Data Category, Best of British Digital, British Interactive Media Association, Winner, 2015

  • Innovation Award, Festival du nouveau cinéma, Winner, 2015

  • The People’s Lovie Awards, Experimental & Innovation, The Lovie Awards, Bronze Winner, 2015

 

Digital Associate, National theatre Wales

Playable CIty : Recife

 
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Playable City - Recife

Recife: The Playable City was an exciting international initiative that brought together creative practitioners from Pernambuco (Brazil) and the UK, to exchange ideas and develop new works that respond to the theme of The Playable City. It was produced by Watershed and run in collaboration with Brazilian Technology Park Porto Digital and the British Council.

As part of the programme, Katherine worked with Leo FalcãoRosie PoebrightPhill Tew and Daniel da Hora to produce the Woman in the Wall, which took the form of a guided theatre experience, in which audiences ‘walked in the skin’ of a woman, who was allegedly bricked into a wall by her father for falling pregnant out of wedlock. Featuring performance, phone messages, physical clues and more, this theatrical tour of Recife’s Rua do Apolo, was a truly enchanting experience, provoking participants to consider Recife's past, present and future.

Digital Associate for National THeatre Wales / participant

THE WHISPERINGS OF A WOMAN BRICKED IN BY HER FAMILY 150 YEARS AGO, A BUS STOP THAT DELIVERS UPLIFTING ONE-LINERS AND A PAIR OF HANDS THAT LIKE TO PLAY MUSIC WHEN TOUCHED. THESE ARE THREE OF THE PROJECTS THAT HAVE COME OUT OF THE RECIFE: THE PLAYABLE CITY PROGRAMME, A CROSS-CONTINENT COLLABORATION BETWEEN UK AND BRAZILIAN DIGITAL ARTISTS.
— wired
 

Digital LEad, Manchester International Festival

togather

 
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Togather

ToGather is a major new exhibition and performance by artist Susan Hefuna that was presented at the Whitworth (30 June – 3 September 2017) as part of Manchester International Festival.

Susan worked with 30 local residents, all of whom are from refugee and asylum-seeker backgrounds and have made Manchester their home. Since November 2016, the project brought together men and women of all ages, originally from countries including Iran, Sierra Leone, Pakistan, the Democratic Republic of the Congo, Trinidad, Cameroon, Nigeria, Sierra Leone and Kuwait. The group shared their life stories, memories, thoughts and experiences: through discussions; through symbolic and important personal objects that Susan invited them to share with the group; and through the movements they developed together.

(Interim) Digital Lead for Manchester International Festival

ToGather included a free public performance on Sunday 9 July. The performance saw members of the group trace individual paths through Whitworth Park, joined by dancers from Studio Wayne McGregor and accompanied by a new score by Scanner.

Alongside the exhibition and performance, MIF commissioned International Magic to work with Susan to created a new digital experience inspired by Susan’s own drawings. On the day of the performance, the team used motion capture to record the choreography and transmited the data to the gallery and website in real time to create a unique digital moving image of the dancers’ footsteps within the park, echoing and tracing their movement.

Susan Hefuna’s timely, poetic work addresses some of the most potent issues of our time: migration, movement and sensations of togetherness. Its multiple parts combine into a hugely moving whole, a work of great significance and power on this most urgent of subjects.